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	<title>Christian Music Wiki - User contributions [en]</title>
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	<updated>2026-05-01T22:16:21Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://pasen.chat/wiki/index.php?title=Dead_By_Daylight:_The_Archives_Explained_Rift_Tomes_Shrine&amp;diff=67929</id>
		<title>Dead By Daylight: The Archives Explained Rift Tomes Shrine</title>
		<link rel="alternate" type="text/html" href="http://pasen.chat/wiki/index.php?title=Dead_By_Daylight:_The_Archives_Explained_Rift_Tomes_Shrine&amp;diff=67929"/>
		<updated>2026-05-01T18:31:28Z</updated>

		<summary type="html">&lt;p&gt;CallieHughes: Created page with &amp;quot;The Oni is one of the more hyper-aggressive characters within Dead by Daylight . His powerful blood oriented mechanic revolves around an in-your-face style of play. So to truly optimize the potential of the Oni it is important that players get used to this hyper-aggressive playstyle. Otherwise, the Oni is a rather underwhelming character to cho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As the asymmetrical multiplayer game has evolved and blended well with horror themes as of late, it certainly appear...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Oni is one of the more hyper-aggressive characters within Dead by Daylight . His powerful blood oriented mechanic revolves around an in-your-face style of play. So to truly optimize the potential of the Oni it is important that players get used to this hyper-aggressive playstyle. Otherwise, the Oni is a rather underwhelming character to cho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As the asymmetrical multiplayer game has evolved and blended well with horror themes as of late, it certainly appears to be a natural fit for Resident Evil 's undertaking in developing its own asymmetrical online multiplayer game . In Resident Evil Resistance , one player controls the Mastermind, whose job consists of deploying traps, dispatching enemies, and manipulating the environment to try and exterminate the 4-player team known as Survivors, as they attempt to traverse the map to fulfill their own objecti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once the Oni's blood meter is filled fully he gains access to two new special moves. The first move he gains access to is the powerful Demon Strike attack. The Oni will gain access to powerful club melee weapons which increases his damage potential. If allowed to charge up fully, this attack will knock down a survivor in one hit. Even if not fully charged the club will unleash a massive amount of damage to whatever unsuspecting survivor is nearby. This makes the Oni a truly devastating offensive force and makes his aggressive playstyle one not to be taken ligh&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Asymmetrical multiplayer games are popular among players looking for a unique experience which depends entirely on its fun factor, as they are not particularly focused on producing a competitive community. It could be described as a sub-genre of multiplayer games geared for the hardcore gamer that is looking for casual fun. Perhaps the asymmetrical multiplayer genre finds its sweet spot somewhere uniquely in between the casual and hardcore multiplayer gaming parad&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On paper this ability does not seem all that useful, yes it allows players to travel the map incredibly quickly but there is another layer that makes the move such a threat in the Dead by Daylight meta. By adding additional time to Spencer's Last Breath the Nurse can blink multiple times in succession. These multiple blinks add an additional second to the recharge period per blink used in succession but it can be used to rapidly cover the distance of a fleeing survivor in an inst&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Oni's design forces the character to have very slow starts to matches. His primary mechanic focusing around dishing out damage to survivors can be problematic when facing a group of skilled and evasive survivors. This can lead to some rather glacial matches for the Oni if he is unable to successfully initiate his offense. So until an Oni player can start his offense it is important that the player should be diligent and patient when hunting down the surviv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Asymmetrical games have evolved in recent years, carving out particular niches which have proved to be popular trends among its communities, moving away from older trends. Due to the loosely held characteristics that define what an asymmetrical game is, it can be difficult to identify a linear projection of its origins all the way to its current conceptions and tre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Finally, when playing the Nurse you have the ability to quickly and rapidly take out fleeing survivors, but that doesn't mean you should blindly chase players throughout the map. Be wise in your pursuit of other players, make smart and tactical use of your superior ability that way you can teleport to a useful cut-off point. Instead of wasting blinks to pop up behind a player use your teleportation to blink in front or beside a survivor that way you have the positional advantage to ambush the fleeing survi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Completing an entire web of challenges will also unlock the next Tier of challenges called &amp;quot;Master Challenges&amp;quot;. Even though the earlier challenges can be stacked and carried over across several trails, 'Master Challenges' will need to be done in just one trial. Completing the 'Master Challenges' are a much more difficult feat but, they offer more robust rewards. The kicker is that some of these challenges can only be completed by using a specific perk that's only available for purchase in the 'Shrine' for one week. Therefore, stopping by to shop around within The Shrine is a good idea before taking on the higher Tier challen&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This newly introduced Oni is both a visually interesting and unique character. Its inspiration from traditional depiction of the infamous beings in Japanese mythology, the Oni is by no surprise a fan favorite killer. However, picking up and  [https://dbdportal.com/ Dbdportal's website] playing the Oni can be quite a challenge. His skill ceiling is very high and he has a different style than some of the other killers in the game. The following tips an tricks will assist players just picking up the Oni character and will provide some guidance on how to successfully and brutally murder surviv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Michael Myers possesses an assortment of abilities that is unlike any other killer in Dead by Daylight. His assortment of unique abilities makes the towering figure as stoic, mysterious, and eerie as he is in his source material. Michael Myers provides fans of Dead by Daylight with a unique recon and aggressive playstyle that is as unique as Myers is intimidat&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CallieHughes</name></author>
	</entry>
	<entry>
		<id>http://pasen.chat/wiki/index.php?title=Dead_By_Daylight:_5_Reasons_The_Legion_Is_The_Best_Killer_5_Reasons_They_re_Not&amp;diff=67926</id>
		<title>Dead By Daylight: 5 Reasons The Legion Is The Best Killer 5 Reasons They re Not</title>
		<link rel="alternate" type="text/html" href="http://pasen.chat/wiki/index.php?title=Dead_By_Daylight:_5_Reasons_The_Legion_Is_The_Best_Killer_5_Reasons_They_re_Not&amp;diff=67926"/>
		<updated>2026-05-01T18:26:32Z</updated>

		<summary type="html">&lt;p&gt;CallieHughes: Created page with &amp;quot;&amp;lt;br&amp;gt;Though the mechanics and structure of Resident Evil Resistance are much different than [https://dbdportal.com/ Dead by Daylight updates] by Daylight , the two games share the common theme of allowing one player to control an overpowered villain, with all the sick and twisted joy it entails, while the rest of the players attempt to survive and take advantage of a number of obstacles and hoops to to go through in order to undermine the villain and escape al&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Though the mechanics and structure of Resident Evil Resistance are much different than [https://dbdportal.com/ Dead by Daylight updates] by Daylight , the two games share the common theme of allowing one player to control an overpowered villain, with all the sick and twisted joy it entails, while the rest of the players attempt to survive and take advantage of a number of obstacles and hoops to to go through in order to undermine the villain and escape al&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;the nurses calling perk is another powerful ability that can be unlocked through using The Nurse killer. This ability is one of the best and most useful perks in the game. It allows killers to see survivors when they are healing. This not only provides a similar ability to barbecue and chili it also allows a killer to increase their capability to pressure weakened survivors. Offensive pressure is crucial to separating novice to expert killers in Dead by Daylight and nurses calling is a perk that any aspiring master should strive to add to their pool of weap&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Finally, when playing the Nurse you have the ability to quickly and rapidly take out fleeing survivors, but that doesn't mean you should blindly chase players throughout the map. Be wise in your pursuit of other players, make smart and tactical use of your superior ability that way you can teleport to a useful cut-off point. Instead of wasting blinks to pop up behind a player use your teleportation to blink in front or beside a survivor that way you have the positional advantage to ambush the fleeing survi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Capcom made a wise decision including Resident Evil Resistance within the Resident Evil 3 base package. In doing so, they may succeed in fulfilling Evolve's original aim by establishing a strong online community among mainstream gamers invested in an asymmetrical multiplayer game, which has not been fully realized in the gaming industry at this point in time. It is questionable whether gamers, even Resident Evil fans, would pay money for a stand-alone Resident Evil multiplayer game, especially given that Resident Evil's past attempts at doing so have not been met with much success among online play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are four incredibly powerful teachable perks that are extremely useful for new players adapting to the pace of a Dead by Daylight online match. These perks are the barbecue and chili perk, the nurses calling perk, the enduring perk, and the bloodhound perk. Upon expanding the utility of these perks and demonstrating how to unlock them for use, newer players will continue their path to successful serial kill&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A smart Deathslinger player will dish out damage with his powerful melee attack and then use his harpoon to clean up the already weakened player. This will ensure a hooked player if not a dead Survivor. Spamming this harpoon will waste time that could have been spent stalking or hunting down a survivor with unnecessary reload time or stunned time due to a broken ch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Asymmetrical games have evolved in recent years, carving out particular niches which have proved to be popular trends among its communities, moving away from older trends. Due to the loosely held characteristics that define what an asymmetrical game is, it can be difficult to identify a linear projection of its origins all the way to its current conceptions and tre&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dead by Daylight , perhaps the most popular asymmetrical multiplayer game currently, reverses the roles by having the overly powerful player stalk the other players and ruthlessly annihilate them before they can fulfill the team's objectives. It is the job of the four-person team to avoid detection and run away from the overpowered player, rather than vice-versa. It is the perfect gameplay formula for integrating the simplistic storytelling of a slasher horror film, thereby turning it into an online multiplayer paradigm. Dead by Daylight allows for a maniacal player-controlled annihilator - in similar vein to one's favorite villain among slasher horror films - to chase down and annihilate groups of vulnerable player-controlled individuals with limited abilit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Natural Selection 2 pit two opposing teams of players, aliens and marines, against each other. Marines utilized ranged combat with mostly guns, while alien players moved at a quicker pace, could move along walls, and were dependent on melee attacks. Natural Selection 2 's predecessor was actually a mod for the original Half Life , dating back to 2002, which could potentially signal the origins of the asymmetrical online genre of multiplayer gam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Nurse's ability is relatively simple to wrap your head around. However, that is not to underplay the character's strength, as this one ability is what solidifies the character as among the best in the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Legion’s great once the momentum starts rolling and you start inflicting Deep Wounds, but it can be hard to get that momentum going over and over again which is what many players are accustomed to. Skilled players can get past these lulls pretty quickly, but newer players will struggle to kick things off and keep it go&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CallieHughes</name></author>
	</entry>
	<entry>
		<id>http://pasen.chat/wiki/index.php?title=Dead_By_Daylight_Adding_New_Silent_Hill_Content&amp;diff=67924</id>
		<title>Dead By Daylight Adding New Silent Hill Content</title>
		<link rel="alternate" type="text/html" href="http://pasen.chat/wiki/index.php?title=Dead_By_Daylight_Adding_New_Silent_Hill_Content&amp;diff=67924"/>
		<updated>2026-05-01T18:18:17Z</updated>

		<summary type="html">&lt;p&gt;CallieHughes: Created page with &amp;quot;&amp;lt;br&amp;gt;&amp;quot;For me, the first three Silent Hill games were mind-blowing and always in the back of my mind. When we got this opportunity and started talking to Konami it was clear we had access to this content, so it made sense for me to pick the most iconic things from each title and make a big Silent Hill packa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The reason being that his high speed from Feral Frenzy lets him dart between survivors inflicting deep cuts, the more clustered together everyone is the eas...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;quot;For me, the first three Silent Hill games were mind-blowing and always in the back of my mind. When we got this opportunity and started talking to Konami it was clear we had access to this content, so it made sense for me to pick the most iconic things from each title and make a big Silent Hill packa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The reason being that his high speed from Feral Frenzy lets him dart between survivors inflicting deep cuts, the more clustered together everyone is the easier it is to zip between targets. Finding ways to cause these groupings is key to Legion’s succ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Cote said the team still has a lot of original stories to tell so that Dead by Daylight is &amp;quot;first and foremost&amp;quot; its own lore that can invite visitors like Pyramid Head without &amp;quot;diluting&amp;quot; it. Any medium which could fit well within their world would be open to discussion in the future, he said, and there are still some properties that are &amp;quot;big enough&amp;quot; to make it into Dead by Daylight . However being recognized by &amp;quot;legends of our own industry&amp;quot; is humbling to the team, and Cote said they hope to do Pyramid Head just&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What makes this Chainsaw charge so devastating, is that it grants the Hillbilly an instant kill attack out of the sprint. Essentially morphing the Hillbilly into a hyper-mobile killing machine. However, landing this one hit kill attack is not guaranteed, the strike is rather finicky and can whiff if thrown with reckless abando&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;To celebrate its fourth anniversary, Dead by Daylight is adding Pyramid Head from Konami's Silent Hill franchise to this esteemed pantheon. While the developers have previously incorporated content from Valve's Left 4 Dead in the form of a new Survivor and alternate costumes, this will be the first time an entire Chapter complete with a Killer, Survivor, and map is based on a video game. Before Behaviour's official reveal today, Game Rant sat down with Game Director Mathieu Cote, Creative Director Dave Richard, and Head of Public Relations Marie Claude Bernard to talk about what Pyramid Head will offer in service of the Ent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The primary tool in Hillbilly's arsenal is his notorious chainsaw attack. Hillbilly will begin to rev up his chainsaw for a few seconds and then initiate a rapid charge sprinting through the given arena. This move allows the Hillbilly to cover immense ground during this charge and provides the Killer unprecedented sp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Playing as a survivor in Dead by Daylight can be very difficult. Survivors have the most to lose in matches and have the least amount of ways to get away. Overall, everything is stacked against the survivor. On the other hand, the killer prances around to slaughter the four potential victims. They cannot be harmed and they have a good portion of time where their prey cannot leave. Survivors have to work together to escape the entity and it is extremely diffic&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A major tactic implemented to almost all Hillbilly player's arsenal is using his Chainsaw charge as a recon ability. Given how incredibly fast the ability is it allows for Hillbilly players to make rounds of a given area extremely efficiently. Plus the fact that the charge has no in-game stopping point other than running into a hazard allows for Hillbilly player to almost endlessly run around a given map. Making it quite easy to find and take out Survivors in the blink of an eye. So utilizing the Chainsaw charge as less of a pure offensive tool and more of a method to efficiently travel a map is the sign of a smart Hillbilly pla&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As we've already mentioned several times, gameplay in Dead by Daylight is full of variety. It is difficult for the gameplay to get stale so early because of the many survivors and killers. The 18 killers and 20 different survivors add endless possibilities. Each killer and survivor is also equipped with their own unique perks that can be unlocked for others later. Even though the gameplay may be stacked against the survivors, the challenge is very reward&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This can make being Legion tough as your Feral Frenzy will only carry you so far across the map. If you inflict a Deep Wound and the next target is some distance away you’ll have troubled chaining together attacks and keeping your momentum&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are currently 19 Killers in [https://Dbdportal.com dead By daylight achievements] by Daylight , the four-year-old asymmetrical horror game developed by Behaviour Interactive. A number are based on genre tropes popularized by media in the 70s and 80s; evil clowns, crazed doctors, plague-bringing ancient zealots, etc. The rest are &amp;quot;visitors,&amp;quot; licensed representatives from those movies that influenced Dead by Daylight , for instance Michael Myers from Halloween . Modern-day horrors have also been included, from Saw 's Amanda Young to the Demogorgon from Netflix's Stranger Thin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the lore of Dead by Daylight , the Entity is an &amp;quot;almighty malevolent being&amp;quot; that captures Survivors and Killers, traps them in Trial Grounds, and forces them to go through endeavors that allows it to feed on their emotions until it can consume the entire world. These &amp;quot;trials&amp;quot; are what play out in-game, as the Survivor characters are tasked with starting generators around the arena to open exits before being sacrificed to the Entity. In order to do so, Killer players must incapacitate their prey, carry them to hooks, and leave them there to be taken. Killer perks exist in service of these goals by facilitating the discovery of Survivors or making it easier to incapacitate them, as all four Survivors must be sacrificed for the Killer to&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CallieHughes</name></author>
	</entry>
	<entry>
		<id>http://pasen.chat/wiki/index.php?title=Are_Asymmetrical_Multiplayer_Games_Becoming_A_Major_Trend&amp;diff=67919</id>
		<title>Are Asymmetrical Multiplayer Games Becoming A Major Trend</title>
		<link rel="alternate" type="text/html" href="http://pasen.chat/wiki/index.php?title=Are_Asymmetrical_Multiplayer_Games_Becoming_A_Major_Trend&amp;diff=67919"/>
		<updated>2026-05-01T18:08:16Z</updated>

		<summary type="html">&lt;p&gt;CallieHughes: Created page with &amp;quot;&amp;lt;br&amp;gt;For the unaware, symmetrical games make all players equal in terms of rules and the tools available to them. Chess, checkers, and rock, paper, scissors are some of the oldest in history. Examples of early asymmetrical video games feature active selection processes for play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game is set at night, hence why it's a horror game. But even when the moonlight is full, players still complain it's dark. While there is a helpful perk that allows the map to be le...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;For the unaware, symmetrical games make all players equal in terms of rules and the tools available to them. Chess, checkers, and rock, paper, scissors are some of the oldest in history. Examples of early asymmetrical video games feature active selection processes for play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game is set at night, hence why it's a horror game. But even when the moonlight is full, players still complain it's dark. While there is a helpful perk that allows the map to be less dark when a survivor has it activated, the game is still overall too d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;An unoriginal but effective solution that Dead by Daylight has recently incorporated is the Battle Pass system, known as The Rift. This provides yet another method of quantifying individual success even when winning through traditional objectives is not achieved, and it is fantastic in its implementat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A new killer means three new perks which can be taught to all other killers, and can be more impactful to the meta of the game than the killer alone. The first is Gearhead, an information perk that has been nerfed since its first reveal in the beta. Put simply, as players must first hit two basic attacks to activate, its duration has been reduced considerably from 45 to 30 seconds at maximum rank, and now only applies to good skill checks instead of all, there is little benefit to using Gearhead relative to the other information perks mentioned ab&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dead Man's Switch is the second new perk, and there is certainly potential for usefulness here with certain killers. Since the perk only activates when hooking the Obsession, it all but requires pairing with the Nemesis perk to constantly have a stream of viable targets. Otherwise, the most value one could get from this perk is three activations, and that would require either a bit of luck playing optimally, or tunneling and camping a single survi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The killer hosts each match so if the killer quits, the whole game is over and players who are survivors lose experience points and currency that lets them buy traits. This also affects gameplay if the killer has a bad internet connection, as it causes lagging and choppiness. This can make it easier for the killer to catch a survi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When playing Deathslinger, players should use his rifle as less of a way to initiate an attack but a way to finish off weakened Survivors. Given their slower walk speed, they make for easier to shoot targets for the slow and intimidating figure. Rather than trying to shoot a fresh Survivor using the harpoon to down hurt players is a smarter use of the ability and guarantees that players will receive mileage out of&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This isn't the case for some of the maps, but the ones that are in dense forest areas are something the developers should look at. Even when there's heavy fog while playing as the killer, it can be distracting and unfair because now the killer can't see in front of them and it becomes a big disadvant&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;So the killer would be lunging for the wrong target allowing the other survivor to quickly free the teammate from the hook and escape. This forces the killer to use their abilities in the hopes of stopping the survi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The latest addition to Dead by Daylights roster of bloodthirsty villains is the intimidating Deathslinger. A mix of murder-hungry cowboy and Scorpion from Mortal Kombat, the Deathslinger makes use of a powerful harpoon rifle to snatch up unsuspecting survivors and reel them in to meet their death. The character combines an interesting design and unique gameplay style to create one of the coolest killers in the title's roster. This guide will provide some essential tips to excel with the character and take out survivors in no t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given his ability to cover large distances, Demogorgon's ability to catch up to survivors is surprisingly lacking. Although his lunging attack is a powerful move, it is rather finicky at times. It requires a certain degree of accuracy to connect against evasive survivors and has smaller range than a killer would hope for. Plus his recovery animation after whiffing the lung is glacial at times and can easily grant a survivor the time required to esc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players will therefore find that playing the Deathslinger feels a bit like playing Leatherface in that with a little bit of bad luck, matches will fly by if one cannot keep up pressure on both generators and survivors. Since the Deathslinger lacks mobility, perks that slow the game down will be necessary, such as Corrupt Intervention for the start of the game, and some manner of information perk throughout the match, like BBQ &amp;amp; Chili, Surveillance, Discordance, Thrilling Tremors, or whatever a player pref&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With that in mind, the Deathslinger needs to apply pressure to generators and survivors, using their ability carefully as reloading wastes time. While it may sound obvious to say pressure is necessary, killers like Freddy Krueger, The Hag, Hillbilly, and Demogorgon all have ways to quickly traverse the map, while the Deathslinger has only his default movement speed. The good news is that his ability, if used properly,  [https://dbdportal.com/ https://dbdportal.com/] is excellent for anti-looping, saving time in a fruitless ch&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CallieHughes</name></author>
	</entry>
	<entry>
		<id>http://pasen.chat/wiki/index.php?title=User:CallieHughes&amp;diff=67918</id>
		<title>User:CallieHughes</title>
		<link rel="alternate" type="text/html" href="http://pasen.chat/wiki/index.php?title=User:CallieHughes&amp;diff=67918"/>
		<updated>2026-05-01T18:08:14Z</updated>

		<summary type="html">&lt;p&gt;CallieHughes: Created page with &amp;quot;Hi, everybody! My name is Kit. &amp;lt;br&amp;gt;It is a little about myself: I live in Sweden, my city of Ljungskile. &amp;lt;br&amp;gt;It's called often Eastern or cultural capital of NA. I've married 1 years ago.&amp;lt;br&amp;gt;I have 2 children - a son (Gabriella) and the daughter (Madeleine). We all like Equestrianism.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my web site: [https://dbdportal.com/ https://dbdportal.com/]&amp;quot;&lt;/p&gt;
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&lt;div&gt;Hi, everybody! My name is Kit. &amp;lt;br&amp;gt;It is a little about myself: I live in Sweden, my city of Ljungskile. &amp;lt;br&amp;gt;It's called often Eastern or cultural capital of NA. I've married 1 years ago.&amp;lt;br&amp;gt;I have 2 children - a son (Gabriella) and the daughter (Madeleine). We all like Equestrianism.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my web site: [https://dbdportal.com/ https://dbdportal.com/]&lt;/div&gt;</summary>
		<author><name>CallieHughes</name></author>
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