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	<title>Christian Music Wiki - User contributions [en]</title>
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	<updated>2026-05-02T03:39:52Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>http://pasen.chat/wiki/index.php?title=I_ve_Put_1_000_Hours_Into_Overwatch_-_Here_s_What_I_Want_From_Overwatch_2&amp;diff=67951</id>
		<title>I ve Put 1 000 Hours Into Overwatch - Here s What I Want From Overwatch 2</title>
		<link rel="alternate" type="text/html" href="http://pasen.chat/wiki/index.php?title=I_ve_Put_1_000_Hours_Into_Overwatch_-_Here_s_What_I_Want_From_Overwatch_2&amp;diff=67951"/>
		<updated>2026-05-01T19:41:18Z</updated>

		<summary type="html">&lt;p&gt;CharlaAbate: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;It's probably safe to assume that there are other objective units planned for Overwatch 2. And chances are we've already seen some of them. Little is explained, for instance, about the Orbiters, Slicers, and a few unnamed Omnics seen in some of the featured concept &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Overwatch 2 was revealed in 2019, I assumed that it had to be nearly finished. Obviously Blizzard was announcing it because it was going to be releasing sometime in 2020. Otherwise, it could risk losing a lot of its popularity. Devoting resources to working on a sequel rather than adding content to the current game could cause players to drop off as the updates became less frequent. So it had to be just about ready to come &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overwatch 2 might be the first sequel in history that players of the original begged the developers not to make. Through a small handful of gameplay changes and minor visual updates, it just barely manages to justify its own existence. It feels like it’s Blizzard’s attempt to restructure the monetization into a more profitable, industry-standard model, which people have rightly pointed out benefits the publisher, but doesn’t actually provide any value to the players. At first blush, Overwatch 2 comes across like a dark tulpa of the original - a product designed to increase profits and engagement without offering anything that meaningfully increases enjoyment. Within the broader context, Overwatch 2 follows this year’s Diablo: Immortal as just another anti-consumer title from a mega corp that used to actually care about its fans and reputation. There’s never been a particularly good answer to the question &amp;quot;Why does Overwatch 2 exist?&amp;quot;, and I don’t anticipate there ever will&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Losing a tank opened the door for major, much needed reworks to a lot of heroes. Tanks like Reinhardt and Orisa now have more utility and survivability since they have to tank for the entire team, while shield breakers like Bastion get to take a step back and fill a different role. I’m not suggesting that every character is perfectly balanced now, but I see so many improvements already. It’s hard not to be excited about the new Overwatch meta. A shakeup like this was never going to happen without a title cha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you’re not intimately familiar with Overwatch, it might be hard to tell Overwatch 2 is even a different game. It has a few new characters and some new maps, a new game mode called Push, plus some subtle character redesigns, but it's largely the same game it's always been. But if you’ve been an active Overwatch player, a lot of the subtle changes have actually made a pretty big differe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Compare that situation to that of games like Apex Legends . As someone who hopped over from Overwatch to Apex, I can say that it feels much more alive at the moment thanks to seasonal updates. The maps are always being altered and updated ( and sometimes there's a new one! ), there's a new character every season, and there's plenty of new events, modes, and rewa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;By the merit of the title alone, Overwatch 2 would seem to be an outright sequel , rather than a marginal expansion or batch of DLC packs. Yet, the fact that we currently only have the reveal of a single new heroin Sojourn (with the potential of the robotic Echo as well), it tends to look more like the latte&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The most exciting part of Sojourn is definitely the rare bits and pieces of gameplay that players were able to see during Blizzard's twenty-minute [https://Overwatch2base.com/ Overwatch 2 guide] 2 clip at BlizzConline 2021 . In this clip, a lot of new features and changes were teased for the upcoming game, but most importantly, the new maps, PvE missions, and Sojourn made an appearance as w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As we all know, Blizzard is owned by Activision. And if there's any company that loves putting out sequel after sequel, it's Activision. We still get a new Call Of Duty game every single year, which is insane since that means we're going on 16 years straight of COD sequels. But that method hasn't worked for other games. This strategy almost killed the Tony Hawk franchise and did kill the Guitar Hero franchise. In fact, it pretty much snuffed out the entire plastic instrument sub-genre of rhythm ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I am not thrilled about the new monetization, and I think at the very least there needs to be more ways to earn Overwatch Coins. That being said, we all know how free-to-play games work. If Blizzard makes a bunch of $20 skins, people will buy them. The hope is that Blizzard will reinvest that revenue back into the game so that we don’t have to replay Lucioball or Mei’s Snowball Offensive for the umpteenth time. We’re going to get five or six heroes a year instead of two or three. We’re going to get new maps, new game modes, and a whole new PvE story experience. Overwatch needs to change and grow all the time to keep people playing. The original wasn’t built to be that game, but hopefully Overwatch 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One shot of the Puller (aka the Wraith) takes place in what appears to be a development space meant for working with various 3D models made for the game. As the camera dollies in front of the Wraith, a few stationary models glide into view; a T-posing Tracer, a large tanker, some pots and pans, and — most curiously — a torso-less&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CharlaAbate</name></author>
	</entry>
	<entry>
		<id>http://pasen.chat/wiki/index.php?title=Biggest_Video_Game_News_Of_The_Week&amp;diff=67947</id>
		<title>Biggest Video Game News Of The Week</title>
		<link rel="alternate" type="text/html" href="http://pasen.chat/wiki/index.php?title=Biggest_Video_Game_News_Of_The_Week&amp;diff=67947"/>
		<updated>2026-05-01T19:13:35Z</updated>

		<summary type="html">&lt;p&gt;CharlaAbate: Created page with &amp;quot;&amp;lt;br&amp;gt;This will seemingly reside somewhere in-between a completely new follow-up and an evolutionary &amp;quot;expansion&amp;quot; of the first game, as it'll coincide with the original OW and will actually share a collective PvP pool with that game. The focus this time will be on all-new PvE missions, in addition to some new stages , heroes, and spruced-up visu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Thanks to its support, Siege has received loads of operators and maps, with some reworked to fit its ever-changing lan...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;This will seemingly reside somewhere in-between a completely new follow-up and an evolutionary &amp;quot;expansion&amp;quot; of the first game, as it'll coincide with the original OW and will actually share a collective PvP pool with that game. The focus this time will be on all-new PvE missions, in addition to some new stages , heroes, and spruced-up visu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Thanks to its support, Siege has received loads of operators and maps, with some reworked to fit its ever-changing landscape. It is equal parts strategy and good aim to utilize equipment, communication, and gunfire to complete the objective or to wipe out the enemy team. This game takes a lot of dedication to master, but one that is worth it if you &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The typically more animated young gamers should have no problem hanging with seasoned players in this family-friendly Switch romp when using motion. Purists will be happy to learn that these controls can be deactivated, but given the added immersion, many will be hard-pressed to do&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overwatch 2 comes across as something that could have been a massive patch for Overwatch 1 . It's fantastic that players will get every multiplayer add-on from the new game, but releasing a sequel that's pretty much the same with a few new bells and whistles seems more like a mandate from Activision than an artistic choice from Blizz&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This was popularized by games like Team Fortress 2 , which introduced a line of iconic heroes in a Pixar-esque cartoony style. Nowadays, the genre is best represented by games like the hero shooter/battle royale hybrid Apex Legends , or the subject of this article, Overwat&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Still, while details are still sketchy at best - with even a release date yet to be announced - there have already been at least a handful of neat reveals about Overwatch 2 which have us giddy. Yet, there are still many unaddressed elements and things we'd very much like to see in the game, which have yet to be touched&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;BlizzConline , the first online-only Blizzard fan convention, runs February 19-20. Fans can expect some big reveals an new details about upcoming games, including Diablo Immortal , Diablo 4, Overwatch 2, and WoW updates 9.1 and 9.2. Unfortunately, a fourth-quarter earnings call has revealed that Diablo 4 and Overwatch 2 are not expected to launch in 20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Here at TheGamer, we've been celebrating Mass Effect all week with tons of exclusive interviews with the cast , a preview of the Legendary Edition , and tons of behind-the-scenes info about the making of the trilogy . Check out our Mass Effect page to catch up on all the awesome stories and details about the ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A lot of hero shooters will probably try to follow suit, combining with other genres in an effort to stand out. It's already kind of happening, with games like Tom Clancy's Rainbow Six Siege , Call Of Duty: Black Ops 4 , or the upcoming Bleeding Edge all taking cues from hero shooters, and adding them into their own games. Even the juggernaut Fortnite has instantly recognizable skins beloved by the community, which are sold as everything from action figures to Halloween costu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the realm of extreme sports games, this is a creative twist on dodgeball. The various modes will determine how arcadey and wild your matches will be. You have more tame ways to play that maintain its wacky style. Win matches and gain new cosmetics to go into matches with st&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Still, it would at least make sense to allow for cross-play across the PS4, Xbox One, and Switch servers. This would open the doors for an even more vast pool of potential players, essentially ensuring you won't deal with ghost town lobbies. There is a likelihood Blizzard will ultimately implement this, but as of now, it's just a ru&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Valorant offers multiple modes for the most competitive players or people who want to enjoy a fast-paced FPS. You can play objective-based games or aim to rack up kills in deathmatch. Even when there is a mission to complete, if you are bloodthirsty, you will be helping out your team to earn that &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Which begs the question, if everything is going to be added into the first game, why do we even need a sequel? From the sound of things, it seems like Overwatch 2 should have been DLC instead of a separate full-price rele&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Both Diablo 4 and Overwatch 2 were announced at BlizzCon 2019. While it was clear that Diablo 4 was early in development, many were hoping that Overwatch 2 would be ready in 2021. That doesn't seem to be the case, however, according to executives on the earnings call. At this point, the only game we can assume will release this year is the mobile title, Diablo Immor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those who enjoyed [https://Overwatch2Base.com/ click through the next website] smooth, intuitive motion controls of Wii's version of RE4 were disappointed to find that these gyro and pointer controls are absent from the Switch port. However, fans get can a similar experience with this overlooked Resident Evil spin&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While perhaps lacking the impact and appeal of Wii Sports , this similar showcase for Nintendo's then-new Switch shines when it comes to cheeky, detailed motion controls. Working in tandem with equally refined HD Rumble, 1-2 Switch feels more like a simulation (albeit a strange one) than a game, despite the basic aesthe&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CharlaAbate</name></author>
	</entry>
	<entry>
		<id>http://pasen.chat/wiki/index.php?title=Overwatch_2_Was_A_Mistake&amp;diff=67937</id>
		<title>Overwatch 2 Was A Mistake</title>
		<link rel="alternate" type="text/html" href="http://pasen.chat/wiki/index.php?title=Overwatch_2_Was_A_Mistake&amp;diff=67937"/>
		<updated>2026-05-01T18:58:57Z</updated>

		<summary type="html">&lt;p&gt;CharlaAbate: Created page with &amp;quot;&amp;lt;br&amp;gt;Games like Apex Legends and Fortnite have really shown the awesome potential and appeal of an epic, exciting battle-royale. While a hero-based shooter like Overwatch doesn't tend to mesh with this more equalized style of FPS, in which everyone starts at ground level, Blizzard could certainly make it w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After five years of trying, Warner Brothers Interactive Entertainment has finally secured a patent for the Nemesis System . Created for Middle-Earth: Shadow...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Games like Apex Legends and Fortnite have really shown the awesome potential and appeal of an epic, exciting battle-royale. While a hero-based shooter like Overwatch doesn't tend to mesh with this more equalized style of FPS, in which everyone starts at ground level, Blizzard could certainly make it w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After five years of trying, Warner Brothers Interactive Entertainment has finally secured a patent for the Nemesis System . Created for Middle-Earth: Shadow of Mordor, the Nemesis System has been hailed as one of the greatest innovations in gaming over the last decade. Unfortunately, WB's patent means the chances we'll get to see the system grow and flourish are relatively s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Poison Ivy is the excitable yet murderous redhead that can often bring Gotham to its knees. She's a fantastic character who has taken over much of the world of Gotham through TV shows and video games, particularly Arkham Kni&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Redheads are stereotypically fiery and never afraid to be who they want to be. This is entirely the case for these badass video game girls. While some may associate having red hair with being angry or ferocious, many representations of such a hair color seem to have proven the stereotype wrong. After all, while some of the female characters in gaming serve the purpose of being the love interest, more women have risen in the ranks of success and are being represented in new, more powerful lig&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;BlizzConline , the first online-only Blizzard fan convention, runs February 19-20. Fans can expect some big reveals an new details about upcoming games, including Diablo Immortal , Diablo 4, Overwatch 2, and WoW updates 9.1 and 9.2. Unfortunately, a fourth-quarter earnings call has revealed that Diablo 4 and Overwatch 2 are not expected to launch in 20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;First up is the main menu, which is a real snazzy bit of presentation. The first thing you’ll notice is how much the colour scheme has changed, with many of the tones updated to feel more modern and grounded compared to the cartoonish first game. There’s still plenty of room for silliness, but the orchestral score is even more soaring and extravagant, doing its best to emphasise how this is a glorious return to form despite most of the game playing and looking the same. First impressions count though, and Overwatch 2 doesn’t disappoint.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Part of me is curious to see where new modes and additions will appear when the first big seasonal update rolls around, or if Blizzard has something more experimental planned for a hero shooter that is relatively by-the-numbers right now. But when it comes to the user interface experience, I gotta give this thing top marks.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first week of February brought tons of news for some of the biggest franchises, including Mass Effect, Final Fantasy 14, and Sonic. While BlizzConline is still two weeks away, we got some unfortunate news about Overwatch 2 and Diablo 4. A lost remaster of GoldenEye was discovered by a very patient fan, and Warner Brothers finally secured a patent for the Nemesis sys&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I do appreciate the fact that all regular Overwatch players will have access to the new content regardless of whether or not they buy Overwatch 2 (with the exception of the singleplayer modes.) So at least they're not going to split the playerbase. But is anyone going to be around when that happens? Does Overwatch have enough cultural cachet to survive such a long draught of substantial content? Or will 2022 be the year that Overwatch is officially declared dead and buried as all its fans have long since moved&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Many big multiplayer titles - such as Sea Of Thieves most recently - are beginning to implement seasonal updates as they just make more sense for everyone rather than releasing an entirely new game. Developers can still make additional money from those juicy microtransactions and battle passes. Meanwhile, players don't have to wait around for a new game to drop to get new content. In some cases like with Fortnite , the games can even receive a graphical overhaul . So if you can update games to this degree, why bother with a sequel? It's a waste of time and mo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the absence of playing any actual games in [https://overwatch2base.com Overwatch 2 Strategy] 2, I had a decent amount of fun staring at its menus as the search time for a match moved into the double digits. There was a weird smugness to seeing the years of work I put into the first entry immediately reflected in the updated client, which to me looks slicker and better presented than anything that came before it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Last week, a YouTuber called Graslu00 uploaded footage from a canceled GoldenEye 007 remaster on the Xbox 360. The game was developed in 2007, but according to the Xbox boss Phil Spencer, became locked in a complicated legal limbo over the rights to James Bond. Between Microsoft, Nintendo, and EON (the owners of the James Bond license), it was simply too difficult to come to an agreement on business terms, and the game was eventually shelved. Graslu00, whose video shows the game in its entirety, was cagey on where the new footage came from, saying only &amp;quot;patience is k&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CharlaAbate</name></author>
	</entry>
	<entry>
		<id>http://pasen.chat/wiki/index.php?title=User:CharlaAbate&amp;diff=67936</id>
		<title>User:CharlaAbate</title>
		<link rel="alternate" type="text/html" href="http://pasen.chat/wiki/index.php?title=User:CharlaAbate&amp;diff=67936"/>
		<updated>2026-05-01T18:58:55Z</updated>

		<summary type="html">&lt;p&gt;CharlaAbate: Created page with &amp;quot;Hello, I'm Taylah, a 20 year old from Taldora, Australia.&amp;lt;br&amp;gt;My hobbies include (but are not limited to) Dog sport, Swimming and watching Arrested Development.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my web page: [https://overwatch2base.com Overwatch 2 Strategy]&amp;quot;&lt;/p&gt;
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&lt;div&gt;Hello, I'm Taylah, a 20 year old from Taldora, Australia.&amp;lt;br&amp;gt;My hobbies include (but are not limited to) Dog sport, Swimming and watching Arrested Development.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to surf to my web page: [https://overwatch2base.com Overwatch 2 Strategy]&lt;/div&gt;</summary>
		<author><name>CharlaAbate</name></author>
	</entry>
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